It has been a long wait, and lots of people have abandoned the server, but we’re finally ready, and we’re hoping that you’ll all come check it out, and give us a chance to show you that both the reset and the wait were not in vain.
Some people, and going by votes that would be the majority, wanted a fresh started. We of course hope that you were sincere about that, and chose to come play on the Qubetubers SMP again. As for the people that didn’t like the idea of a reset, I know we swayed some of you after explaining the pros and cons to doing this, and we’re all looking forward to playing with you guys.
The people that were deeply against the reset and fresh start, I am/was one of them, I still haven’t completely made up my mind about how I feel about it all, BUT I had a lot of unfinished things, I had a lot of things that I could do better, be it with new blocks, or just me getting better at building over the years, but dreading tearing stuff down to rebuild it, I am looking forward to starting over on those things. I’ll miss my hoarded items, but I’ll enjoy mining and gathering it all again. Thinking back, mining was what I did most, and I enjoyed it. Till that point in time where you would never need to mine again, so I didn’t. And I probably do miss needing to.
I had everything, and so did a lot of other people, I still did things, but it might have been less exciting. And I may still be sad about it, but I am now excited about starting over, starting over with new blocks, new features, new ways of doing things.
From the days of Central City that we all thought was awesome, to a guy who can now see how, not utter crap at building, because it was not bad, but we can just do so much better now, now that we’ve had years to improve, and have new blocks to play with. I really hope that we see you guys, the people really against the reset, back on the server, come explore the new things in minecraft, the new people that hopefully will find our server, and stick around. Come tell us the tales of your first diamond pickaxe and the shit enchant that you end up with on it =)
//Amaranthin`
Please Join Us Minecraft Version 1.7.4 , the ip is qubetubers.com
Brand new hub system. Our hub is now the central gateway to specific servers, Survival, Creative, PvP, Events.
/spawn is now world specific, while /hub is replacing the more centralized “spawn”
An all new portal system, coded by our very own CyaNox! These portals differ from our old portal plugin, allowing for free-form gate design.
An easy to use teleport system.
Only two commands, /tp and /s.
Teleportation has a 5 second cooldown timer, meaning you can’t cheat yourself out of nasty situations with teleporting.
Jumpads!
An all new land claim system!
Your first claim is as simple as placing a chest in the wilderness.
Available claim sizes grow the longer you are on the *specific server.
Claim sizes are server specific. For example, if you play a whole lot on the survival server, but don’t play much on the creative server, your allowed amount of claimed blocks would be greater than your allowed claim blocks on the creative server!
The new claim system has video tutorials!
Homes are more balanced!
Setting your home in survival requires you to sleep in a bed at night, while setting your home in creative is as simple as /sethome
The Qubetubers SMP has been overhauled, but will at the time of the public launch be no where near completed. A lot of work has been put into getting it off the ground, but is still basically at a bare minimum.
Lots of features are not yet ready. We’re probably hovering around a 20-25% completed project.
At the time of writing, the more notable features that have been planned are listed below.
Now, don’t think that this is going to be the whole server, the features released with the server on release don’t amount to 50% of what’s going to be added later on! Here’s a list of what you can expect as the server progresses.
More worlds! Including a void world, an events world, and by popular demand, a regen world!
PVP and Events!
The all new, qubetubers currency, Qubelets!
Qubelets is too detailed to put in a few bullets, so click here to learn more about them!
A new, customizable chat system is currently in the works, but it will be worth the wait in the end ;)
VIP Anonymity.
Friend system!!!
Although the portal system is implemented, it can not at this time transport entities cross world (Same world portal transport of entities work). Cross server features are to be added in the future.
Sign lifts.
Votifier, fully integrated with the upcoming Qubelets.
Please Join Us Minecraft Version 1.7.4 , the ip is qubetubers.com
The future of the QT SMP spawn is going to be a medieval themed city, we know it’s been done loads of place. but not on our server. We’re including a basic layout in the image below, everything else is up for interpretation as long as it’s within the theme. Nothing has been built yet, as we’d love for it to be done in survival mode. Consistency across the entire area would be really appreciated. Show us what you can do in a creative area, doesn’t have to be anything grand, but we’d love a general idea of your building skills.
Link included Spawn Layout =)
Please Join Us Minecraft Version 1.7.4 , the ip is qubetubers.com
Want to get steam games, or are in the giving mood since Santa injected you with candy cane dust? Well Qubetubers is hosting a giveaway where you have the chance to do both!
All you need to do is be registered to the forums so you can post, Be at least 13, for M games you need to be 17+. You can’t have been banned on the site, Read the rules, and don’t be Syntria. Seriously Don’t.Be.Syntria.
Secondly you just need to fill out a small form, with things like Steam name, can you run it, as previously stated age (So you don’t have emotional distress over Christmas,) and most importantly what game you would like! If you indeed get a game gifted to you edit your post saying thanks to the person so we know who’s received a gift and who hasn’t. We want to reach as many people as possible! Make sure your signed in otherwise you will show up as a guest post.
There are two possible ways for people to give gifts to people. You can get into contact with them directly through steam, or put money into the prize pool. Which will be handled by Syntria if you have any questions regarding the prize pool talk to her.
http://qubetubers.com/forum/viewtopic.php?f=7&t=1803
Side note: The Steam Winter Sale just started, we created a topic for everyone to talk in about their thoughts on the game and any hidden deals they find.We want to make sure everyone is informed about each deal that rolls out!
http://qubetubers.com/forum/viewtopic.php?f=25&t=1802
Lets make everyone a lot more busy during the snow-falling-time!
Legend of Dungeon is a randomly generated dungeon crawler. In which you have one life to get as far as you can, or hopefully reach the coveted treasure on the 26th floor. The art style reminds me a little bit of Fez, but with an incredible lighting engine. The lighting in is incredible giving the dungeons an eerie vibe and the sense of going deeper and deeper into the dungeons. The soundtrack added to the suspense adding a sense of foreboding as if they are telling you “You will die here.” Which is more than true while playing through I was only ever able to get to level 7.
While I wasn’t busy dying I was trying to prevent so with the games real time battle system. Fighting was lacking in the feedback and power. My little stick arms flailed with a sword back and forth hoping that I would hit the snake that was dealing me hefty damage. The feedback that we were doing damage were flashing particles, and a beeping sound when you dealt out a hit. Just a beep, no clang or swoosh, just a beep. This made me after awhile felt like killing enemies was a chore. Also attacking was extremely difficult due to the angle of the camera. It gave me no depth perception of where the enemy was in relation to me, making me look like an idiot swinging wildly the air.
Speaking of depth perception there were certain “puzzles” I guess you could say where I was required to jump from point A to point B. Since the game has an odd angle I would vainly hope as I jumped that I would land on the platform and not into the lava below. Let’s just say more often than not I would start over in the bar.
The game offers a gigantic selection of droppable items. Which is the games only source of progression. This is probably the games strongest quality, since each run you have new tools at your disposal. Sometimes you get the luck of the draw and get amazing items, or the short end of the and die on the first floor *cough*. With the items you start digging into the games humor, for instance at one point I found a Pharaoh’s headdress and was beating down zombies with a sickle.
As previously stated the games only “progression” I saw was picking up items from fallen enemies. I saw no use for the copious amounts of gold I picked up. Don’t get me wrong you do level up in a flash of rainbow fireworks, which gives you more HP from what I saw. But there was no sense I was getting more powerful. I so desperately wanted to see a menu where you could level up skills, but no such luck. I just wanted to feel like I was indeed doing something worthwhile.
Legend of Dungeon is in that inbetween phase of of good and meh. It’s decent in the sense of the dungeon crawling/roguelike genre. You’ll be doing a lot of crawling, all over your floor cursing that snake. But it’s the little things that draw away from the experience. For me I wanted power in my hits, I want to feel the hit and experience it. Not to mention the camera angle set me back a few lives and I still haven’t got used to it. Also the lack of feeling like I was progressing put me off. If you can indeed get past the issues, then Legend of Dungeon is indeed the game for you.
You can buy Legend of Dungeon here: http://store.steampowered.com/app/238280/
Qubetubers is a gaming community formed in 2010 by a crazy lady called Syntria. Since then we've spent countless hours entertaining your faceholes with gaming and general derpery, as well as taking part in and organising some fantastic events for a range of different charitable organisations.
Needless to say, none of this would have been possible without the support of all the wonderful members of the community itself.
If you'd like to know more, or to find out how to join QT, click here.
You can use the PayPal button below to donate to Qubetubers. We're a non-profit group of people who love gaming and entertaining others with our shenanigans, so anything you can give to help support the site and the community will be greatly appreciated.
It is not required (and never will be) to access any particular privileges of the site. The only reward as of now is that any donator over 5 dollars will get a yellow forum name, and a green SMP name. And of course, a good feeling. We will let the community know when we are in dire need of donations through various fundraising events.
Your donation would be going to supporting administrative costs, the SMP, giveaways and anything else the staff sees as a good use of the funds to enhance our community and keep it moving forward. Any mass excess of funds will likely be funnelled to a Charity in the name of the QubeTubers community.
QT has some pretty straight-forward rules for you to follow.
There's a few more rules you should make sure you read, and these can be found on the dedicated rules page. Remember: ignorance of the rules is not a valid excuse for breaking them!